Technology is not to blame for evils of society

Fresno Bee

October 18, 2014

http://www.fresnobee.com/2013/10/18/3560214/technology-is-not-to-blame-for.html

We live in a culture of mass distraction. It is easy to tune out and look the other way. The ability to ignore things is a useful adaptation. We can’t respond to all of the inputs that assail us. We’ve got work to do and our own concerns to attend to. And mostly, we want to be left alone.

But detachment and dissociation can be dangerous.

In San Francisco recently, a student, Justin Valdez, was murdered on a crowded train. Passengers, engrossed in tablets and phones, failed to notice the murderer brandishing his weapon in plain sight. The San Francisco District Attorney said that bystanders were “completely oblivious to their surroundings.” The police chief warned that people absorbed in technology are vulnerable to crime.

The Valdez murder brings to mind Kitty Genovese, who was murdered in 1964 while bystanders ignored her calls for help. This case is frequently cited in ethics and psychology textbooks as an example of diffusion of responsibility and the bystander-effect. Individuals in groups assume that others will act; and so no one does. The new problem is distracted bystanders, who don’t even notice threats.

But we should be careful about assigning blame. Technology is not to blame for the Valdez murder, nor are the bystanders — the shooter is. And while we might like people to be more aware of their surroundings, we have a right to tune out. It’s the criminals who are wrong to take advantage of the vulnerability this creates.

Electronic technologies make it a bit easier to ignore our immediate surroundings. But there is nothing new about zoning out. Before cellphones, there were books, magazines and crossword puzzles. And in crowded places, it is polite to ignore others. We avert our eyes in hallways and on elevators, respecting the privacy of others.

Some fret that high tech makes it too easy for us to be “alone together,” as MIT social scientist Sherry Turkle put it in a book with that title. Turkle worries that virtual reality and communication destroy real intimacy and human empathy. I share that concern. But there are lots of things that destroy intimacy and empathy: racism, sexism, alcoholism, etc. Virtual reality has no corner on the market of callousness.

Intimacy and empathy are important. But they are also hard work. We can’t be empathetic and aware all the time. Tuning out is a coping mechanism in a hectic, crowded world. Sometimes we need to retreat to solitude, disconnect, and disengage. We nap. We daydream. We meditate or pray. And sometimes we poke around on our cellphones.

As with most issues, the context matters. It’s rude to check email in the middle of a face-to-face conversation or to surf the web in a business meeting. And texting while driving can kill. But public transportation should be a safe place for tuning out. We ride the bus or take the train, expecting to have the freedom to read, nap or listen to music.

The world might be a better place if we were all constantly engaged with one another, if we all acted as good Samaritans all the time. But a world of good Samaritans could also be oppressive. Imagine a world where everyone is watching everyone else, looking for opportunities to help. Imagine a world of incessant empathy, where everyone is trying to connect — even in elevators, on buses, or in other crowded spaces. That world would be exhausting. And it would lack zones of privacy and places where we can be alone, even when we’re together.

A broader culture of intimacy and empathy may prevent random violence. But there is no easy answer or high-tech solution here. There is no app for foiling murder — or finding love. We tend to blame technology and hope for technological solutions to the perennial problems of being human. Our obsession with technological issues may be the biggest distraction of all. We blame our tools or hope for a better tool, while ignoring the persons who use them.

We can’t blame technology for malice or alienation. Nor can we blame technology for making us clueless and oblivious to our surroundings. Evil and obliviousness are human problems. And they existed long before the iPhone was invented.

Read more here: http://www.fresnobee.com/2013/10/18/3560214/technology-is-not-to-blame-for.html#storylink=cpy

 

Ethics of Brain Hacking

Brain hackers raise social questions about learning, understanding

June 28, 2013

 

Is it ethical to use “smart drugs” to improve cognitive function?

Legal concoctions of vitamins, herbs and nutrients are advertised as improving memory, focus and mental acuity. Some of these supplements claim they can produce lucid dream states and lessen the need for sleep. And prescription drugs are being used in illegal ways as mental stimulants, aimed at enhancing memory and concentration.

So-called “brain hackers” claim that cognitive function can be enhanced by sending mild electrical current through the brain. At least one company is marketing a trans-cranial electrical current device to video game players as an upgrade for the gamer’s brain.

Assuming that these things really work, one obvious ethical issue is health and safety. But if we assume that neuro-enhancers can be used safely, another ethical issue is fairness. It doesn’t seem fair for people to artificially enhance performance in school or in business, especially if these enhancements are not widely available to everyone.

One might also worry that the learning that occurs through brain hacking doesn’t really count. It seems like cheating. Of course, these products won’t do the learning for you. They help you focus and retain information better and faster. But you still have to do the studying. If it is acceptable to drink coffee during a cram session, is it also acceptable to use another, more powerful chemical that can help you focus even better?

If learning is primarily about creating pathways in the brain, resulting in new skills and abilities, then there is nothing inherently wrong with brain upgrades that help build those pathways more quickly. Flashcards help and so might a drug. Result-oriented learning will encourage the use of the most efficient tools. From a result-oriented standpoint, it doesn’t matter that you took a chemical shortcut so long as you actually end up knowing the thing you set out to learn.

But learning and thinking are not only a means to an end. They are also ends in themselves. Aristotle suggested this when he said that learning gives us the liveliest pleasure. One source of the pleasure of learning is the resultant mastery — the ability to perform or do something as a result of learning. But there is also pleasure in the very process of practicing and working at mastery. Is the road of learning enjoyable for its own sake; or is the point to achieve mastery as quickly as possible?

The brain-hackers want to shorten the process, perhaps underestimating the pleasures of practice and study. They are primarily focused on performance and achievement. If a short cut can be found, why not take it?

But Aristotle and others would argue that the road matters as much as the destination. Learning and thinking are also deeply social activities, which build connections with other people through the shared effort of the process. There is no mechanical or pharmaceutical shortcut to building community and developing relationships.

In a culture of high-stakes testing and dog-eat-dog economic struggle, it makes sense that people would want to hack their brains, looking for a competitive advantage.

In our culture, there are tangible rewards for those who can process and recall information quickly and accurately. Quick thinkers get better grades, bigger scholarships, and higher-paying jobs. Slow thinkers are left languishing in the dust.

But quick processing and recall skills are merely mechanical: machines can process and recall information much faster than we can.

Machines cannot, however, evaluate what is worth thinking about. The brain hackers are focused on the question of “how fast?” But they forget to ask “how come?”

There is no quick answer for the deeply human question of what matters and why it matters.

Existential questions require unhurried contemplation. But our caffeinated, video-game culture has no time for ruminating and mulling things over.

We spike our brains, filling them with images and words from dawn to dusk.

We are competitive thinkers, looking for an edge in a world that has little patience for the poets and dreamers who pause to wonder about the point of the hustle.

In the end, we may find that the faster we arrive at our destination, the less we understand why we wanted to get there in the first place.